(02-06-2020, 02:48 AM)Karst Wrote: I don't partake in faction activity and forum stuff anymore. I just occasionally log in to pursue roleplay with my long-standing characters. I'm not in any of the discords anymore and I don't make myself available for logging.
I think that's for the best, I still enjoy the rare cool encounters every now and then, but I've thoroughly distanced myself otherwise.
If you still want to sink serious temporal and emotional investment into disco in 2020, do so at your own peril.
And this is what is wrong with Discovery Freelancer's community. Even the long-lasting members, right now, are agreeing the mod is dead. Yet they not only do very little to help the mod on the long run but also try to convince other players not to participate into the mod activity as well.
There are games older than Freelancer that still run active several-thousand communities. But keep in mind that Freelancer isn't just classic but THE classic to many people invested into sci-fi. Quite often it was their first adventure with space games. Maybe it's time to rethink approach to the community as a whole and try to find out why Discovery Freelancer had become the Frankenstein's monster in the last years.
Solving that problem is simple, yet nobody has balls to even admit it.
It was done once, yet it had shown true colours of some community members who openly threatened server should their demands not be fulfilled. A lot of ideas that were way better than some weird decisions within the story were just shouted upon as heresy. Members, who had interesting yet unorthodox ideas that could bring some life to Discovery are still lynched upon every time they bring this up.