Posts: 6,248
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Joined: Nov 2014
Staff roles: Art Developer
(09-22-2021, 12:57 PM)Lucas Wrote:
(09-22-2021, 11:49 AM)Kauket Wrote:
(09-22-2021, 11:48 AM)Karst Wrote: The only faction that should have NPCs strong enough to deter visitors hostile to them is Nomads.
Strongly disagree. Personally NPCs should be strong around key areas, eg Zone-21, Manhattan, home areas for factions.
Strongly disagree. These NPC's have already ruined countless amounts of fights, each patrol is essentially another player shooting at you during combat. It's even less fun when you consider that CD'ing a police patrol as Navy turns them hostile etc.
It was a fun idea, people had their fair share of fun seeing them, now it's time to get rid of them if you don't want player interaction even less enjoyable than they were before.
The actual problem is them being the ambience population which is across the ENTIRE system.
Why would you even want to got pvp in a place like Alaska? Thats the point of adding a risk, don't go there.