Do you wish for a genocidal alien species to simply offer you the first move towards a communication? That sounds like they're breaking their role as the, you guessed it, extremely hostile alien species that is intent on taking what is theirs at any cost.
Perhaps it is you who should extend the olive branch through one method or another. Contact someone on the forums, discord, or in-game, and see if they'll be willing to partake in not-immediate hostilities. Bring a gift for the K'hara you encounter. Learn ICly who the wild/aoi characters are and deal with them first before trying to deal with the hostile alien species that sets humans to -100 out of the possible +100 rep.
(02-12-2022, 08:24 PM)Fab Wrote: combat/PVP is NOT roleplay
This however, is factually wrong.
Our role is a violent one. If you want nomads that aren't immediately aggressive, the Vagrants have been around for years.
I'm not for /1 /2 K'hara interactions but I am the one who pushed the entire faction towards violence a couple years ago now.
That all said, you'll find it extremely difficult to do anything but PvP in an environment full of nearly silent capital ships, groups of sworn enemies who will turn a 3 way brawl into a 3 faction gank on nomads, and overall a community who is hostile to us OOCly regardless of how we behave. That and without devs/admins making large events/story changes possible, it's a challenge. The only developer with the power to do so does his own thing with Nomads outside of the omicrons and as far as I can tell, has not included/refuses to include K'hara in the shenanigans.
Any time Godslayer has approached with a story development, he seems to be ignored. I'll talk to him about it again regardless.