' Wrote:Synth paste should be CHEAP--that is why it is real competition to farmers. As paste, it's easy to ship, easy to process and has long shelf life.
To make it PROFITABLE, instead of raising the price (which would eliminate its primary market advantage), make it a FRACTIONAL commodity in SIZE.
By this I mean, one cargo unit would hold MULTIPLE units of synthpaste. So while an individual "packet" of synthpaste would be "dirt cheap", transports could carry so much of it that it would be a profitable commodity AND can be made a really profitable run for shippers instead of another "pretend you are making money for role play" run.
By varying the size, you can make it work for Synthfoods traders without skewing the whole Sirius market. Small storage size and non-perishability is something that WOULD make it very attractive to stations and bases.
Thats brilliant. And we know it can be done, because VIP's dont have the same size as other commodities, so even if you can make it fractional, you could say make Luxury food take up 10 units of space, food rations take up 5 units of space, and synthpaste take up 1, and then adjust the prices so you make alittle more on luxury food then Food rations, and alittle more on food rations then synthpaste.