It all boils down to the player base. You will have players who want the interaction between smuggler and police and those who don't. I equate the same logic to trading and piracy. I have a list of player names that I actively avoid for various reasons (being pirated in front of a lawful battleship is a good one), but I also have a list of players that I might alter course to engage in RP since previous interactions were fun. Same goes for smuggling. I have my list and will either try to sneak in or dock at Rochester for lunch depending on who's around.
Not all smugglers/traders player list watch. However, if you notice a trend of players logging out around you, it might just be that you are the problem.
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