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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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too much information for the player....

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too much information for the player....
Offline Jinx
07-27-2008, 01:43 PM, (This post was last modified: 07-27-2008, 01:44 PM by Jinx.)
#16
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

well - personally, i never checked the ini or other methods to gain insight into the stats - mostly cause i don t care enough. - the point is that every ship kind of feels different for each pilot individually. so - i am not sure if every pilot "feels" the sabre to be awesome at strafing. - come to that, not every pilot uses strafing to dodge, some pilots use turning to dodge. - but ever since the revealing of every bit of stats - everyone knows that it dodges very well - and so the ship is treated that way.

or the thing with the turn rates - since the light fighter thread - i know that a nomad LF has a turn rate of 2.0 - while the next best public fighter has a turn rate of around 1.4 ( or whatever - it was a lot less ) ... as a player, i would have never really noticed the difference, - but now that i see it, i feel like its an unfair advantage for no reason but the "we are better than you" reason. ( not my personal pov, but thats what comes to mind ) - and so i ll ask for balancing - and if i don t get the balancing, i ll feel bad - and i will point at the unfairness of stats when i loose against one.

keep in mind.. if i did not know the stats at all - i would prolly never point out that the other ship is vastly superior to mine - means less bickering. players simply love to point at issues that are not under their control to find a reason why they lost a fight.

or take the BHG gunship - i was using it 2 times - and it never felt uber. - it never even felt like it was as small as a barghest and would turn quicker than one. - i felt perfectly fine in it ( or as much as possible - i don t like gunboats much ) - but ever since the unfairness has been pointed out, i hesitate to use it, cause now i know that its overpowering ( or so its said ).

if every stat was deleted from the ID cards - and the stats were balanced ( which might happen anyway ) - it wouldn t cause a state of bliss from total lack of knowledge. - and those players that really wanted could still look stuff up with an editor or a fileviewer - and slowly but steadily knowledge would pour in again - but there might be some rumor about some stuff - rumor that is beneficial.

here is another example:

i wouldn t fly my battleship against the nomad battleship, cause i know the stats and i know that i will loose. - in a battleship vs. battleship fight, its quie easy. - you simply cannot miss the other one and its all down to the timing of your special weapons and the use of the shieldbats / nanobots - but mostly down to the armour. - i know that the juggernaut has 550k and the nomad BB has 650k - so i cannot win. ( or so i think ) the problem here is ... i won t even try.

now if i didn t know about the armour values and the weapondamage ( except that it might say "heavy battleship primary cannon to damage the shields and the hull alike" ) - i would prolly give it a try... and if it was even possible to HIDE armour upgrades, a lot of certainty of a battle would vanish, in favour for attempting it.

now i know that stats are not everything, and i know that there is more about it - but one backs off a fight quicker when one knows about the stats - and thats somewhat a sad thing.

bit like that... my BB was destroyed once in magellan by the harbinger. - at that time, we both had the same armour upgrades and we both struggled with the geometry. he was trapped in the lane, i was trapped in the jumpgate - we were both pretty much immobile.

he survived with around 15% armour - which is about as much as his 100k more base armour did - considering the juggernaut has slightly more firepower due to more generous fire arcs. - the next time we had a fight, i had a cap 8 armour - and he still had a cap 6 armour. - needless to say, he ran that time - and PMed me ( "you have a cap8 armour!" ) - so far for the scan. - next time he had a cap 8 armour, too.

thats what revealing too much information does. - we cannot spin the wheel of time backwards. - but for the encoutners, it would have been better not to know what equipment he had ( or i )

deleting stuff might be a long term project for someone that has a lot of time ( not i ) ... it might be beneficial - although its doubtful after all the time WITH the information. - the work will be greater than the reward for it - i daresay.

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Messages In This Thread
too much information for the player.... - by Jinx - 07-26-2008, 10:46 PM
too much information for the player.... - by Dusty Lens - 07-26-2008, 11:05 PM
too much information for the player.... - by Panzer - 07-26-2008, 11:27 PM
too much information for the player.... - by sinned-40 - 07-26-2008, 11:37 PM
too much information for the player.... - by Drake - 07-27-2008, 12:14 AM
too much information for the player.... - by Zero755 - 07-27-2008, 12:22 AM
too much information for the player.... - by Snapp - 07-27-2008, 01:04 AM
too much information for the player.... - by Generation - 07-27-2008, 01:29 AM
too much information for the player.... - by Unseelie - 07-27-2008, 01:31 AM
too much information for the player.... - by Zero755 - 07-27-2008, 01:33 AM
too much information for the player.... - by Generation - 07-27-2008, 02:20 AM
too much information for the player.... - by Capt. Henry Morgan - 07-27-2008, 02:24 AM
too much information for the player.... - by Generation - 07-27-2008, 04:22 AM
too much information for the player.... - by Bjorn - 07-27-2008, 10:33 AM
too much information for the player.... - by Kuraine - 07-27-2008, 01:26 PM
too much information for the player.... - by Jinx - 07-27-2008, 01:43 PM
too much information for the player.... - by Markus.Schiller - 07-27-2008, 01:55 PM
too much information for the player.... - by memeics - 07-28-2008, 08:45 AM
too much information for the player.... - by Stoat - 07-28-2008, 09:24 AM
too much information for the player.... - by Armageddon - 07-28-2008, 11:58 AM
too much information for the player.... - by Niezck - 07-28-2008, 12:12 PM
too much information for the player.... - by Stucuk - 07-28-2008, 06:03 PM
too much information for the player.... - by Markus.Schiller - 07-29-2008, 07:12 AM
too much information for the player.... - by Coin - 07-29-2008, 11:43 AM
too much information for the player.... - by Stucuk - 07-29-2008, 04:59 PM
too much information for the player.... - by Jinx - 07-29-2008, 05:29 PM
too much information for the player.... - by Lucend - 07-29-2008, 06:11 PM
too much information for the player.... - by Armageddon - 07-29-2008, 07:15 PM

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