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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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too much information for the player....

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too much information for the player....
Offline Lucend
07-29-2008, 06:11 PM,
#27
Member
Posts: 506
Threads: 29
Joined: Sep 2007

I bow to Jinx's superior creative intellect.

I agree. Wholeheartedly.

If this goes into effect it would actually have a bigger consequence in FL than in EQ me thinks. (In EQ, you could download different UIs that would allow to to see the stat value, whereas in FL, you must go to another program entirely every time you want to see the stat.)

If our mission is to improve FL, or at least give it a more RP based feel, then this would be a large step forward. Perhaps line it up with a weapon rebalancing upgrade to a mod and you'll find people scrambling.

/signed

"The thirteen saloons that had lined the one street of Seney had not left a trace. The foundations of the Mansion House hotel stuck up above the ground. The stone was chipped and split by the fire. It was all that was left of the town of Seney. Even the surface had been burned off the ground.
Nick looked at the burned-over stretch of hillside, where he had expected to find the scattered houses of the town and then walked down the railroad track to the bridge over the river. The river was there."

Osaika Moto, the Fall and Rise of a Kusari Farmer

Juan Lucendez, √ Corsair
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Messages In This Thread
too much information for the player.... - by Jinx - 07-26-2008, 10:46 PM
too much information for the player.... - by Dusty Lens - 07-26-2008, 11:05 PM
too much information for the player.... - by Panzer - 07-26-2008, 11:27 PM
too much information for the player.... - by sinned-40 - 07-26-2008, 11:37 PM
too much information for the player.... - by Drake - 07-27-2008, 12:14 AM
too much information for the player.... - by Zero755 - 07-27-2008, 12:22 AM
too much information for the player.... - by Snapp - 07-27-2008, 01:04 AM
too much information for the player.... - by Generation - 07-27-2008, 01:29 AM
too much information for the player.... - by Unseelie - 07-27-2008, 01:31 AM
too much information for the player.... - by Zero755 - 07-27-2008, 01:33 AM
too much information for the player.... - by Generation - 07-27-2008, 02:20 AM
too much information for the player.... - by Capt. Henry Morgan - 07-27-2008, 02:24 AM
too much information for the player.... - by Generation - 07-27-2008, 04:22 AM
too much information for the player.... - by Bjorn - 07-27-2008, 10:33 AM
too much information for the player.... - by Kuraine - 07-27-2008, 01:26 PM
too much information for the player.... - by Jinx - 07-27-2008, 01:43 PM
too much information for the player.... - by Markus.Schiller - 07-27-2008, 01:55 PM
too much information for the player.... - by memeics - 07-28-2008, 08:45 AM
too much information for the player.... - by Stoat - 07-28-2008, 09:24 AM
too much information for the player.... - by Armageddon - 07-28-2008, 11:58 AM
too much information for the player.... - by Niezck - 07-28-2008, 12:12 PM
too much information for the player.... - by Stucuk - 07-28-2008, 06:03 PM
too much information for the player.... - by Markus.Schiller - 07-29-2008, 07:12 AM
too much information for the player.... - by Coin - 07-29-2008, 11:43 AM
too much information for the player.... - by Stucuk - 07-29-2008, 04:59 PM
too much information for the player.... - by Jinx - 07-29-2008, 05:29 PM
too much information for the player.... - by Lucend - 07-29-2008, 06:11 PM
too much information for the player.... - by Armageddon - 07-29-2008, 07:15 PM

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