I should say that I agree with Korrd. The concept sounds neat. But when it comes to actual implementation, several servers had major problems with such things. Additionally, why can't you grant source code access to at least one person of the admin team? If we can be the source of leak, then why doesn't every hacker out there have our remote desktop password? Is it more difficult to share than a source code, or more difficult to use against us?
I'm ready to consider this possibility, but introduction of such clientside tool would harm our playerbase greatly. Plus, other servers... Discovery was created as most user-friendly in mind, both for players and for server operators. Introducing such thing will be a step back from this principle.
It would be much easier to go with a loader with good-looking UI that would verify (and update, if necessary) clientside files, allow to select server (or play SP), and launch the game. But this is a complex task (although anti-cheat part would be much simplier) since I have no idea how could the server list be updated and how such thing would upload files from the net. And from where would it upload. In any case, anti-cheat discussions should NOT be held in public, and I strongly encourage Stucuk to contact me via PM/e-mail for further details, if he wishes to be involved into it.