In light of the most recent happenings concerning the new siege mechanics, and the "gamey" aspect of restocking on neutral bases.
Proposed changes
- Removal of siege guns / ammo from Conn (seriously, you don't need those there, what POB are you going to shoot with it?)
- Apply rep requirements to the siege weapons / ammo (only sold to base faction allies)
Expected impact on gameplay
Restocking siege guns becomes more of an "operation" in itself. It also makes for a plausible "logistics challenge" that the defenders can exploit, especially if the sieging faction has their bases in systems far removed from the one the siege is taking place
In return, siege ammo could be made a bit cheaper, as it's expected losing it will become more prevalent