(11-21-2023, 12:06 AM)DSE- Wrote: There are 176 bases, of which 67 are in actual decay. (This does not count the special SRP POB's which are included in the total numbers of POBs but not listed as decaying). This is approximately 40% of all POB's and is a very unhealthy statistic for Discovery. How many died since 5.0 was introduced I do not know.
I have never, ever seen so many bases being neglected as a percentage of the total number of PoBs. Period.
Of the 87 votes, (ignoring the 9 "so-so" middle votes), 36 voted negatively, 42 voted positively. What is very disconcerting is the number of voters who hate the changes (13) is double those who say it is the best ever. (8).
40 percent of the voters are disappointed, do not like it, or hate it. 40% of the bases are decaying.
Housten we have a problem... a BIG one.
The numbers which make up the positive feedback ironically tally to the number of Developers.
Let's face it - The changes made to PoB's apart from consumption rates and astronomical(pun intended) cost of time and credits it takes to own one are actually good. The concept is friggin' awesome.
The implementation of the PoB stuff is where it falls down though. Aingar is a super-god level of genius in coding but he's only as good as the idea's he's asked to implement.
Lore has been violated in so many ways it's not funny.
Capital ships have been ruined.
VHF's have been severely ruined.
Bombers may as well not exist- Totally useless.
Barges have been ruined after the lead developer promised the community there would be no ruining of said ship. Another developer tried to sell the ship. Oh look, it s worthless now.
A community which hoped for so much were laughed at unless your faction has a dedicated developer.
Let's not completely disregard the sheer level of effort which went in, that much is undeniable and regardless of everything which is majorly wrong, the effort the developer team have put in is immense.
It's just a shame that "powergaming" is hidden as something called "Balance" later to be tossed off as a "Skill issue".