(05-01-2024, 06:45 AM)Antonio Wrote: If you’d step out of your paranoia bubble, you’d know. I’m not even going to dignify the rest of the post with a response, as it’s such a low effort bait you should know better, especially after just sitting out on a 30 day ban.
Wow, Antonio,
with all the deep respect for you and your (Aegis) skills,
taking into account the fact that I have been watching you, Antonio, in silence for a long time.
I often met Aegis on the battlefield where you do /1/2'ing.
Moreover, this is often associated with not the most sporting behavior.
Most players, when organizing any PvP activity, agree in advance with the opposite side on the place and time. In some cases, the composition of ships and pilots. This allows to maintain an interesting balance of combat for many and the ability to live long enough to have some fun. It’s not for me to tell experienced players the effect when either absolutely the entire enemy team attacks you, or vice versa, they all scatter in all directions.
Aegis, based on what I have seen more than once, does not hesitate to force a fight even in situations where you simply don’t want to fight. Which in turn simply leads to a reluctance to enter the game at all. I know firsthand when entire groups of players can easily leave a game because their combat skills may have been less competent than those of the enemy side. I am aware that PVP is a part of the game, and it has been and will be, that there have been and will be fights. But sometimes, after a hard day, you want to shoot npc with peace of mind, without some space hunters decided to launch a raid on you. And on what I am focusing your attention now. You have a power that it would be foolish not to reckon with. But it would be even more stupid not to take into account the destructive effect of your activities. And it seems to me that the simple salty “30 days ban” already rings an unpleasant bell.
Again, years ago I saw you differently, Antonio. Just like I saw a different pvp culture. If earlier I could call any fight a sparring that had the goal of having fun for both sides, now at times it seems more like a war of annihilation. Aegis, possessing its terrible power, could have the goal of containing the most “dangerous” representatives of Sirius or an anchor on the scales of balance. But I see that this ship is starting to tilt, and this is growing into a problem.
There is a certain category of people (not so small) who meet you only in battle. Moreover, I am sure that there are players who have not met you at all, due to the fact that they are doing their “white” or “gray” business in isolation. The fact is that any guild of hunters or something like that exists exactly as long as they have a job. After they kill all life in the Sirius, they disappear. Kauket's question is not what perks you want or whether you need them. The question here is how Aegis plans to survive in the long term and what you plan to create. Conventionally, tomorrow all the criminals will disappear (which is not far from the truth, considering how poorly organized criminal life is in Sirius), and there is simply no one to kill. What will Aegis do?