(05-21-2024, 09:31 PM)Czechmate Wrote: Removing luck = less chance for weaker people to get the good old win from time to time and have an incentive to enter fights vs stronger players
Instead of relying on luck you could also go to conn more often and train, like all the PvP "aces" did.
But to get back on to the point, instakills are bad for the game, nobody feels good after getting instakilled while still having full regens.
If people had the ability to get straight back into the fight, then 'instakills' wouldn't be an issue at all. While I don't necessarily agree we need them, I do believe some thought should be put into snubs having the ability to get back into the fight in certain scenarios. I like that we've Carrier docking and all that, but what if we could take it a step further? Crazy idea.
Add the ability to scan a carrier to see who they have docked aboard/attached (is that possible?), enable snubs to respawn from their Carrier provided it's still alive.
/dockscan (or however it would be) could help with determining who should be allowed to respawn and add an additional layer of being able to scan a vessel's hangar for RP reasons.
Hate, expand, deconstruct, excommunicate. Go for it.
When contending with a monster, you'd be wise to give the devil his due.