I know this is kind of off subject, but forgive me for doing so. I've been watching this post continue to be added to over the week. The last post with Igiss confirms my beliefs and I will step forward to say what I believe.
Around a year ago, I was apart of a community named "EvolvedOnes". There we had a very nice User Friendly User Interface that both verified people's files (such as Stucuk is suggesting) and also, every day at a certain time would update the commod, ship, and weapon files. Now I'm sure some are thinking, how does this tie into Anti-Cheat? Well, I'll tell you.
The Evo (EvolvedOnes) server had very little cheating, because a majority of the people who had other mods active were instantly banned with out warning for 48 hours. After such time was done, the program would log their name. Once they came back and attempted to cheat AGAIN, they were permabanned and it was also logged. The cheaters never even made it on the server.
Now, there is another benefit to this entire update program, and that is a flexable economy. Ever changing ship, weapon, and commod. prices. As more and more are purchased, so the price changes. Made it an adventure to trade, because no matter how much you traded, you would have to change your attack plan each day, trading new places. Popular ships were expensive, as were the weapons. It was a working, breathing, economy.
As for Igiss's comment about discussing anti-cheat software in public. I agree somewhat, but it's always important, sometimes, to discuss things like this where the public can see and put in their two cents, such as I just have. Working behind closed doors creates a form of seperation from the admins and players, and such things are never good for communities.
~Leo
You fear oblivion. Yet you forget. The universe remembers every atom of your being. Even dust hums your name in the dark.