Clearly the whole idea of licenses will not hold up permanently with a transport rework giving them actual fangs. For the time being, in essence, I consider licenses for either RP heavy or credit heavy quasi-warship firepower vessels to be adequate. Licenses to me are there as RP barrier people may or rather shall poke at. Challenge them by comms, flexibility in RP is something I value since it makes a player run Gov so different from a potential Staff run one. On the day where there is more than factually three vessels (and maybe Hegemon + Fab's new ship if you wish to count them) being reworked, licenses like these will be made obsolete and removed.
I am guilty for setting what appears to be a trend now, since I was the first to implement licenses on the Amaterasu as well as on the two new Frigates for Kusari. I understand their discouragement, especially considering the way the others treat licenses or nonsense like Liberty having banned its own corps from flying their very own new heavy Frigate. I am in the middle of reworking the way the license is actually being issued, which may explain why I did not reply to their request in case of Kusari so far (plus kinda oorp notice that handling both JD+Bulwark license is more comfy for both, since I know they pursue the JD one too. Which granted, is RP burden but this is an RP environment and JDs are sensitive in lore atm so uh yeah).
It was never my intention to discourage anyone but rather see through matters organically inRP. Their news ticker was sad to read, so I actually went ahead and approached them inRP myself with what is hopefully still close enough to the houses line of thinking. I hope the other houses take inspiration from it, but I have low hopes since they are usually nothing but License issuers and nothing to actually exist in the RP environment. So actually, sorry for giving everyone an example to pursue and make your life harder than it should be. I hope my remedy is useful to Bristol people, if not I hope they reach out to me.