Posts: 3,346
Threads: 103
Joined: May 2012
Staff roles: Balance Dev
There's an ongoing moderator vote about exactly this. We've already decided to disallow governments from charging recurring fees for these ships. I personally expect this vote to pass, especially because in the (hopefully near) future it'd get absolutely absurd if Houses ended up outlawing the entire transport class for being somewhat capable PvP ships. I personally find it funny that the Longhorn requires a license in several Houses while the Hegemon does not, even though I'd argue the Hegemon is the stronger PvP ship of the two. I suppose (government) players realized outlawing the main mining ship in the game would go a bit far.
Ultimately, this is an error on the staff's behalf. We seem to all be largely in agreement that stifling new transport ships like this is undesirable, yet we're also the people who approved of these law changes in the first place.
Personally, I don't hugely mind Houses like Liberty requiring a small amount of roleplay to fly high-end transport ships around, but I find (recurring) fees like those Kusari put in place absolutely vile. House lawfuls simply aren't anywhere near active enough to be charging those kinds of sums. If I'm paying fifty million a year to Kusari just to be able to have a dozen or so Heavy Frigates in my faction, then I'm also expecting an immediate Kusari Naval Forces mass-login in response to any and all unlawfuls who might come anywhere near those ships. Now, we all know that is simply not the case. So what am I paying for, then? In reality, all we're paying for is the right not to be FR3'd. That's what's on the line. Pay up, or be unable to dock anywhere in Kusari. In a way, it all comes across an awful lot like an unreasonable piracy demand.