yea - i suspected that much about the rolling / turning. - but nevertheless.... "looks" and "feeling" do play a huge part about agility. - a ship that "feels" agile is flown differently to a ship that "feels" slow - even if the numbers are identical.
for example.... to me - the BHG bomber "feels" smaller and more agile than the taidan bomber ( i fly both ) ... so even if its really only a visual thing - feeling the agility of a ship is important. - at least to me it is... ( i never actually checked any stats myself )
another example is the arrow. - i had it in the last version - and it felt small and extremely agile.... i was surprised that i still got hit quite a lot, - but only when it turned out that it was actually bigger than some VHFs ( something i would never have guessed ) things became clear about it.
still, the ship "feels" quick and small, no matter how big it is compared to other ships. ( same thing with the kadesh HF, which looks fairly compact and small - but when you park right next to a wrath, you see that its just one thing..... twice as big ) - still, it feels somewhat more HF than VHF..
about the camera thing.... is there a way to "fix" that? or is it some sort of hardcode that the camera is sometimes "slow"?