' Wrote:This is actually the same thing i did. But in MP did you try it over LAN or Internet? Cuz i and captainpoo tried it via internet and it had no visible effect. But then that server was regular, it wasn't run by IONCROSS.
And Igiss, i have to agree with Jure here, i saw no problems anywhere with it, and when i play SP i always make my capship unspinable.
Well me and kacijon tried this in multiplayer, on a regular server ran by me. We booth used identical shiparch.ini files, and it worked for booth of us, If only I had the ini, kacijon would still see me as buncing around... when we booth had it, it worked.
Remember the number increasment needs to be really substantial, 10000x as much or even 100000x for this to work on realy large ships, it's pure physics... and all players need to have the fix...
it's not a client side thing... that one would fix and it would then work, it's a serverwide option that everyone has to have in order for it to work for everyone. Most importantly flserver will bann you for cheating if you use it on your own...
I am not sure why it didn't work for You and Captainpoo thou... what numbers did you use?
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Skype: jure.grbec
My primary char: Jose El Nino - Corsair Elder captain of the SS Greenhawk
Currently Inactive due to pursuit of life long dreams, will be back...*edited* As promised am back.