Perhaps Smuggler ID could be limited to unlawful factions...
Let's say Corsair trader would have a smuggler ID instead of the Corsair ID, so in case an outcast would meet that "trader" he would have to make a demand before blasting the infidel to bitts...
At the same time, if I as a pirate see a Smuggler, I will have qualms about taxing him, if he says he supports our side (Corsairs) even without a tag, this ID just gives you an edge. So this indeed is the Unlawful generic trader, while traders are lawful...
When contacted by unlawfuls smuggler ID gives you a better barganing position... where's traders will simply get you robed.
So there is that extra bit. Perhaps if a trader is cought with contraband, he would be punished by having to wear smugglers ID...
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Skype: jure.grbec
My primary char: Jose El Nino - Corsair Elder captain of the SS Greenhawk
Currently Inactive due to pursuit of life long dreams, will be back...*edited* As promised am back.