' Wrote:Maybe we are approaching this from the wrong direction.
If someone performs a criminal act and for whatever reason is not able to be apprehended at that time, what would the lawful organization do?
Create a listing of individuals that are to be apprehended.
Simple layout
1. Pending issuance of a warrant.
Proof of the criminal action has been submitted to the House controlling the area it occured in.
This part is just the "paperwork" side of things that should promote interaction with different groups.
2. Outstanding warrant for arrest.
The criminal is now actively hunted. This is a 1 kill only situation which is to simulate the smugglers capture.
3. Criminal captured.
This can represent a history as to the number of times a smuggler has been caught.
Kinda like a rap sheet.
There should be 4 warrant areas, 1 for each House.
Any Lawful can act on any warrant and after capture the criminal is just waiting extridiction to the House that issued the warrant.
Now this has the possibility to be extended further into some RP event where the smugglers are transported to someplace like Huntsville. During this time unlawfuls could attempt to "free" the smugglers.
Unfortuanately, not everyone reads the forums, nor have the brainspan to remember such a long list. You would have to check the list everytime a suspcious figure shows up. And even so, if I found some smuggler with a warrent for their arrest, I still couldn't stop them. They'd just escape regardless.
None the less, it is a good idea, and I agree it should happen. But I don't think it's a solution to this particular problem.