You're still missing the point though. Guarded or not the gate is supposed to be locked to anyone but High level Navy and LSF members. How is that supposed to be roleplayed 24/7 unless it was locked and some were given the codes to access it?
From the first post, the amount of work to make it happen looks to be minimal. It can't be that hard to lock a gate and add a new commodity, especially when we are not worried about trade routes.