' Wrote:It didn't hit me just how big this thing is until you said "scale it down to RH BB size". Jeepers, how much cargo will this monster have?
Well--the idea is to create a role play vessel for the following purposes--as well as others some might think of:
Deep Surveillance Base
Science Station
Deep Mining Platform
Mobile Depot
Criminal Loot Storage for Resale
Miner's Mobile Resell Point
Long Term Storage for Limited Time Available Players
We were shooting for huge cargo--in light of size reductions and all, I'd say scale this down to (rough approximation):
25k cargo
400k hull
500 mil Price
800 nanobots
No Docking Planetary Docking Rings
10kps/5kps Impulse/Reverse Speed
No Shield
No Thruster
59 sec Delay to Cruise Speed Activation
No Countermeasures
No CD/Torps
4 x Gunboat Turrets
The idea behind it is that it an "on station" ship--not moved often--slow and difficult to maneuver, hard to dock and navigate. Hence the immense cargo hold. it is like a whaling ship--it goes out for months and captures, processes and stores its goods.
Criminal groups could loot npc shipping, store the good loot they can't dock and sell lawfully and then save and resell it to smugglers later--instead of selling on a criminal base and losing all the profit.
Role play possibilities are immense: Mining Company, Secret Base, Covert Espionage Base, Space Factory--you get the idea.
Its important that it not be worth the trouble of "trading" in so that it isn't abused.