Ok--here is "BARGE" model in Milkshape with a Rheinland Battleship alongside for comparison:
Here is the link to the Milkshape file for the modified model: Barge(reduced size)
Jinx is already working on it.
The concept:
Well--the idea is to create a role play vessel for the following purposes--as well as others some might think of:
Deep Surveillance Base
Science Station
Deep Mining Platform
Mobile Depot
Criminal Loot Storage for Resale
Miner's Mobile Resell Point
Long Term Storage for Limited Time Available Players
We were shooting for huge cargo--in light of size reductions and all, I'd say scale this down to (rough approximation):
25k cargo
500k hull
500 mil Price
800 nanobots
No Docking Planetary Docking Rings
Very Difficult to Align to Gate Lanes.
10kps/5kps Impulse/Reverse Speed
No Shield
No Thruster
59 sec Delay to Cruise Speed Activation
No Countermeasures
No CD/Torps
4 x Gunboat Turrets
The idea behind it is that it is an "on station" ship--not moved often--slow and very difficult to maneuver, hard to dock and navigate. Hence the immense cargo hold. it is like a whaling ship--it goes out for months and captures, processes and stores its goods.
No shields means it requires on site repair and that gives role play to repair ships. The Lifter included on the model is a touch that lets someone run a "company" with Barges, Repair Ships and Lifters as their role play. Player who have limited play time could use this ship for a long, slow build up as they mine or salvage.
Criminal groups could loot npc shipping, store the good loot they can't dock and sell lawfully and then save and resell it to smugglers later--instead of selling on a criminal base and losing all the profit.
Role play possibilities are immense: Mining Company, Secret Base, Covert Espionage Base, Space Factory--you get the idea.
Its important that it not be worth the trouble of "trading" in so that it isn't abused.