' Wrote:Thing is, it's not an issue with bandwidth as far as I am aware. 4mbits is more than enough to host a server for 200 players, but the problem is with the server handling them all. FLServer is not multithreaded, yet still pretty processor heavy, so multiple cores don't benefit it at all. So basically what your FL reports as connection lag may be actual connection lag, or it may be the server being choked by a cheater or a massive influx of peeps. Not much can be done to help that though..
I also suspect (based on warcraft3 coding experience and Microshafts crystal reputation of supreme coding skills), but have no proof, that FL does some fancy memory loss things. Thats why it takes so long to unload when you have been playing for awhile.
...I think...
Sovereign Wrote:Seek fun and you shall find it. Seek stuff to Q_Q about and you'll find that, too. I choose to have fun.