And it really is very good. I had forgotten... Well, just about all of it.
Some interesting things I noticed...
BHG and Lane Hackers weren't immediately hostile to each other, because 'There's no bounty on Lane Hackers'.
Lane Hackers liked the protagonists purely because they were enemies of Liberty.
Freighters were like mini-gunboats. Awesome.
The Order had neutral/friendly ties to the Dragons, Rogues, Bundy's and possibly Outcasts, but there was no mention of Corsairs anywhere in the storyline.
Nomads remained a secret to most people even after all was said and done. Even the reason behind Trent's Lone Star medal was classified.
Orillion used the 'I stole it' RP excuse to get a ship. For shame.
Cloaking devices were terribly overused. Basic sensor systems must have drastically improved since the Nomad War, rendering cloaks all but useless nowadays.
Faction guns, at least those encountered through the campaign, seemed pretty balanced (and almost identical, in many situations). Civilian were slightly inferior (except for shield busters).
Mm, overall, it was a fun way to waste a couple days.