Okay, I need help with texturing in milkshape. All of my old techniques are not working with my new Greyhound model. Unlike the last model, which was built up of a bunch of shapes, this model is built up pretty much entirely of one shape, and a bunch of parts welded onto the main shape.
The problem I'm having is that milkshape only assigns textures to shapes, not faces, so so far I have only been able to apply one texture to my model, when I actually need like 3 or 4.
Short of merging all the textures into one file, how can I get around this problem?
And, to anyone from the dev team who is 'in the know'. Am I too late for this model to make it into the next version?