' Wrote:Wouldn't that split up the wireframe? I found a better way anyways. You select the faces you want then press "Regroup" and it turns it into a new group, which can have a new texture.
this is right...and seth is wrong...
u must not duplicate faces when texturing...u need to regroup them into new group that u texture separately...Seth if u textured some ships that way i surely hope that u deleted original mesh after u were done...