Quote:first of all. Halt is not a demand. If i tell the trader to halt, he can ignore me, if i CD him, he whines about engagement before stating a request. Imho, a pirate should be able to shoot off the trader's shield with a SN to make him understand, that if he flees, hes going home in his cargo pod. Would give us time to actually make the resist.
To those who say "oh cmon, /setmsg is there for a reason" i will reply - excuse me, but i dont see typing /1 as RP.
I make pirating fun for the trader as well as myself and by gods i dont want to suffer for it, only to keep the guy still, while i type.
You can do anything you like to the trader before making a demand, so long as you don't actually blow them up before you make a demand. That includes making him/her use up all his bots and bats and bringing his/her hull down to 1%. So long as they aren't dead before you make your demand nice and clearly and doesn't die before you make your demand (and of course is given plenty of time to respond to your demand once you've made it), then you can damage him/her as much as you like.
Quote:second. How much can a pirate request off a trader? Surely i wont ask 2mil off a armoured transport, but i mean trains and the like.
A reasonable demand? Hmm. This is always a tricky one. Check their level, their ship, equipment on the ship and cargo carried. If they're carrying cargo that will make 11-12 million profit when they reach their destination, don't be afraid to demand 3-4 mil. But keep it reasonable. You could always demand the amount of money that it costs to buy the cargo from where the trader started off at, which again is fairly reasonable. They will still make a large profit once they reach their destination.
Alternatively, you can just demand a portion (or even all, if you're feeling mean or if the trader is taking the micky by travelling through your home system etc) of their cargo.
Quote:Third. Trader is halted, asked for the fine, he has no money. Pirating cargo counts. Does B/Bs count as cargo?
Yes, they are cargo and yes you can demand them. You can also demand any kind of ammunition for any mounted weaponry.
Quote:Fourth. A trader is halted with no cargo. I make him pay for his life but everyone goes "onoz ahaz no cargo, no you cannot has pirate me. SANKSHUN" imho, no, im a killer, a mug, i dont give two meeps you have no cargo, i have a gun and its pointed at your head, wish to keep it, pay up.
If they refuse to pay or refuse to offer concessions of any kind, kill them (though to save yourself hassle, fraps or screenshotting you making your demand/their refusing your demans etc. would be a good move regardless). But try your hardest to come to some kind of arrangement first, even if its only paying 5,000 credits or something if they really are broke or not even carrying any cargo.
Quote:Fifth. I catch a VHF, high level. I can pirate him for his life can i...
You can pirate anyone you like. You can even try pirating cruisers and battleships if you really think you can get away with it. Just don't pirate *IN* a cruiser or a battleship:P
Quote:sixt. A trader is killed, he soon returns in the same ship and refuses to pay again, well, the rules state clearly, that he can return faster than 4 hours for his own risk to be pirated. But if the goddamn dual CB wielding armoured trans comes in, attacks me, dies, leaves me with half my bbs, then returns and attacks again, hes not breaking any rules with that ship and ID, since hes a trader and he can return...
I'm not entirely sure what you're asking here. I would have thought that by the time you encountered him again you'd have rearmed and repaired anyway? If not, go back to base and rearm and repair?:PYou can blow him up as many times as the trader feels it necessary to come back and refuse to pay.