' Wrote:Actually all our new equipment has the same stats as the human equivalent..so be careful what you flame, because I can do it better.
1) human equivalents have launcher models
2) human NPCs carry maximum 1 missile and 3 traincd ammo pieces each, Nomad ones have 2 missiles and 12 cds
3) human shields have specific type meaning they get more/less vulnerable to different guns, same with human guns (outside codenames), all nomad shields and guns are without a specific type, meaning they hurt everything same and get hurt same as well.
4) nomads never used to have own shieldbusters, which was one of the arguments for them having better guns, now they got a paralyzer => this creates the biggest problem now as Nomad Fighter just got much better, as it can mount paralyzers now something to other LFs can't. Ohh yes it can also mount Sidewinders... and minis.
If nomads are to get "everything same as humans" then maybe it's time to start with guns and ships?
cause better ships and guns + same missiles => better package.
Igiss says: Martin, you give them a finger, they bite off your arm.