' Wrote:That said, Joe is kinda right, both Phantoms and Keepers are supposed to be pawns of uber scary races, both of whom should have access to uber scary stuff. Now I concur with the argument that making the stuff too overpowered kills the fun for everyone, but folks should be crapping themselves when they see either a Phantom or Keeper, and doing some serious self congratulation if and when they beat one.
Believe me Phantoms have been much more scarier in the past without the uber tech you are speaking of. And they have done it with the great roleplay, the coordinated actions that backed the great roleplay and most importantly by rolemodel people those who devoted their time, their skills. And we all know that its not the armament which makes one superior but the piloting and coordination. There is nothing wrong for both Keepers and Phantoms to be on equal terms with every other faction as of the weaponry stats but there is something wrong if things start to be biased and yield to one's sole favor that I call the degeneration of the overall harmony and that is something you have already agreed with as I have made out from your reply.
And Swift, that argument of being overwhelmed is not created by me but personally have been used by some members of the Keepers, which is why I felt the need of not to agree with it.