' Wrote:Range and even firepower of the Solaris guns (from gunboat up to battleship) is rediculous,
that's already been discussed a lot and noticed, in particular when compared with the range
of regular fighter weapons, not to talk about SNAC/MR.
The antifighter/-bomber defense of caps lacks a lot, with exception of the flak-turrets (maybe).
But maybe we will be lucky and those antifighter weapons will become what they should be like
with the next update.
John
Yeah, currently solaris turrets are worthles, if your evading at all your hardly in range enuough to use them, and even then if your evading your not in turret mode to make use of them.
They (my thoughts) should do less damage per second than regular turrets of their class (but not as weak as they currently are) but have slightly longer range.
' Wrote:BS solaris have 1100m range... is that VERY long?
Actualy according to datastorm their range is 998.