1. Battleship turrets - why oh why again another thread about the same idea. So that people post same things in all of them and it's impossible to follow?
2. Removing mk I fighters etc - no idea at all why we are talking about it in "Capital Ship Rebalancing Proposal". There do not "need" to be removed no matter what. In worst case even when we have all fighter guns in 1 class they can still have low enough powercore that mounting the "high level" guns will be pointless.
now
Cruiser and mostly Battlecruisers - the only real purpose of this thread?
Cruisers
There's no big difference between "light" and "heavy" cruisers. If you compare BHG Dessie with Corsair Cruiser, it's about half the size. That's something else than Osiris vs Rheinland BS where the size difference is like 1:20.
=> the are no big issues with those mounting same weapons.
Light Cruisers - can strafe from SN over 400-500m range, strafe from BS primaries from some ~2k range
Heavy Cruisers - strafe from sn from 600-700m range, from BS primaries from ~2.5k
Solaris is usable for defense on both types, mortar/pulses for BS bombardment as well. Cruiser primaries are not usable for fighting vs BS on either type and are not meant to. Cruiser primaries are meant vs GBs and other Cruisers.
Against gunboats light and heavy cruisers are actually very equal in performance. The light ones don't get so many hits, but don't dish out so much damage either, heavy ones take hits, but have enough armor and firepower that in the end the GB dies about as fast as vs light cruiser.
Battlecruisers
' Wrote:Battlecruisers need to be streamlined (and I'm not talking aerodynamics) - they all need to be relatively similar in capability and purpose, balanced on the same plane, just as most other ship types are. There is currently too much difference between the BC's in the mod to make them a shipclass of their own, that needs to be rectified.
It is impossible to make Battlecruisers very similar as long as the models are so different in size and hardpoints.
Quote: So, the following changes need to be made to the battlecruiser class in particular:
-Battleship turret hardpoints removed, and replaced with 4 cruiser turret hardpoints (this gives all the bc's other than the order carrier 14 cruiser turrets, rather than 10 cruiser + 2 battleship turrets)
-All battlecruisers need thrusters, they currently need to be added to the LABC and IMGBC
-The Order Carrier needs to be remodelled with similar size and stats as the other battlecruisers, and dropped down to 14 turrets to match the others.
-To set them apart from simple heavy cruisers, BC's should all have a battleship shield hardpoint - another gain in exchange for the loss of battleship weapons
This basically says - up the Order BC by changing it's main drawback (size) and then make all other BCs the same.
Quote:Thus, battlecruisers will become more effective fleet-leadership craft in place of battleships, and they'll become something more along the lines of an advanced heavy cruiser rather than a nerfed battleship. Note that in the listing of turrets above, battlecruisers (as well as heavy cruisers) are restricted to class 8 guns, and thus have no access to battleship weaponry any longer - however, the class 8 guns, being balanced around larger cruiser-class ships, would provide more defensive capability to these ship types than current cruiser-class weaponry does.
You want BC to simply be better than cruisers in every aspect, a step between a cruiser and BS. That is not what they are meant to be right now. They are meant to be cruisers with increased anti-cruiser and BS capabilities, but decreased anti GB/bomber.
If they are just better cruisers, then why fly cruiser? - 4.84 BHG BC vs BHG Destroyer comes to my mind.
I do agree that the thruster-less BCs (LABC, IMG BC) could get a thruster that gives them bigger speed than BS, but not bigger than cruisers. Something like ~120 thruster speed.
Igiss says: Martin, you give them a finger, they bite off your arm.