' Wrote:Unfortunately, your bit of believability cuts into other people's fun and RP, not to mention would make the ship pretty much useless and goes against RP about the ship.
I understand were you're coming from and I even sympathize with some of your rebuttals. But my reasons for getting rid of the Juggernaut is in fact to promote roleplay.
Let's examine another angle: Take a look at the Battleship registration laws. Almost every faction has some sort of a restriction except for, you got it, the Zoners. The Zoners have no restriction to BS limits or registration and because they generally answer to no one, this no restriction law makes sense. The Zoners are mostly isolated, nomadic kind of people and in accordance to this, players should role play as such. But the availability of the Juggy mixed with a complete lack of restrictions on owning one makes way for some amazing cap-whoring.
Zoners do not make a nation and so how can they have such firepower? But look, they already have a nice Destroyer and a Carrier. The Aquallion is already a super powerful ship and requires about 2-3 bombers to take it down. Isn't that good enough? By comparison, the neutral faction "Sweden" does not even have a single Destroyer or a Carrier, and it's an entire nation. And I'm willing to cast away disbelief to that extent (I know it's a spaceship video game), but when you add the Dreadnought into the mix that just takes it too far.