I don't think I've ever seen so many "What if's?" in my entire life. Who robbed all the black hats?
Battleship licensing
I'm sure people can propose all manner of voting systems and proportional representation electoral policies with quorums, and qualified majorities and so on. But all it requires, realistically, for this game to function is the ability for people to talk to each other like humans, and for all those Disco veterans out there to share their hard-earned wisdom on to how to play this game with other players, rather than sitting on it and handing it out piece-meal in snide and disparaging dismissals of the efforts of the new kids on the block. a
How will the BHG deal with this? There are nine voting seats on the council. (One empty) We'll have a vote when someone wants to fly one. It's pretty straightforward. I won't vote, but I'll *sigh* handle the paperwork, as always. Who would have thought that fascism was so tedious?
Faction powers
And you all should know by now. When factions handle power poorly, the party who ends up looking stupid is the faction. I could go very Spiderman and say that line about power and responsibility, but it hardly needs saying to any sane person.
The long term damage of any stupidity by any factions in handling this will do this game no real good in the long term. Players are the life-blood of this game. The game keeps on going. The game is never won. Players make it what it is.
My pre-emptive advice? Always, always consult.
((I was going to get a Zoner carrier way way off in the future, so to prove how personalities won't come into this, I will begin insulting Mal well in advance so by the time comes for me to ask for a license to fly it, he probably will have me on the Ignore list, thereby revealing a fundamental flaw in the system.))