80% or so think Official Factions should have more rights.
As a result, the Admins have been discussing which specific rights could be granted to Official Factions. We have come up with these 5.
80% of the people who voted. That doesn't account for many who aren't actively searching, nor for people who don't use the forums. Are we going to make the forumites, those who define and make the way the server works? Or again, is that Igiss and the admins place?
Quote:These will be posted in the Discovery RP Factions forum, as a pinned thread, then Rule 4.3 will be altered to read:
THIS POST is an introduction and summarizes the proposed Rights.
THE POST AFTER THIS ONE is a description of what will be required to implement them.
Comments? Concerns? Here are the 5 Rights of Official Factions:
Quote:1) Official Factions are free to restrict or not restrict access to their owned systems and tax players who enter owned system. However, properly Tagged and ID'd independent players may enter Guard systems. Access to systems that surround owned system must not be restricted unless there's a war with another faction.
This needs clarifying. Can official players tax unofficial or independent players who are correctly ID'ed and Tagged, if the owned system is not a guard system? (I'm not up to play on the server so this is a legit question.)
Quote:2) Official factions have authority over players of the same NPC affiliation, as long as RP justification is provided. This authority applies in forums and in-game, and applies to player faction diplomacy, and strategic and tactical direction. However, exercise of that authority, on the forums and in game, is restricted to official faction members with the rank of the official faction leader and one rank below him/her. The authority may be exercised through the use of in-game in-RP orders, which, if not obeyed, can result in in-game in-RP consequences (arrest, court martial, and even lethal force in extreme circumstances). Official Factions cannot, under any cicrumstances Spelling, require another player to follow non-canon RP if that player doesn't want to.
INTENT OF RIGHT NUMBER 2:
The intent of this right is to allow official faction leadership to also provide leadership, with discretion, to independent players, to improve server gameplay, fairplay, and roleplay.
This right is NOT intended to provide the official faction leadership the right to exercise power for its own sake.
An example of "good" exercise of these rights is to require an independent player to not utilize a heavy captial ship against a smaller lone fighter or bomber, or to not enter an existing fight where entering the fight would unbalance it greatly, or to require the independent player to take action or not take action in support of good RP. (ie, ordering the escort of a diplomat, or something equally creative)
An example of "bad" exercise of this right would be to require the player to patrol an empty system, for no particular reason. Requiring the independent to investigate a particular suspicious ship, though, would be legitimate.
An offical faction consistently abusing this right, could lose it at the Admins' discretion.
It great seeing the INTENT. I think more rules need things like this, i.e. what's the intent of such and such instead of these are the written words of god. People focus too much on what's not allowed instead of seeing what they CAN do.
Quote:3) Once a faction achieves official status, they will receive their downpayment of $500 mill back. They will further receive a Cap 8 Armour Upgrade, once they have spent 3 months contributing meaningfully to server RP, for instance, via events and forum activity.
Other than a free Armour upgrade, I see no difference to an "official faction" to a group of players who play regularly on the same side. If the "official factions" get their money back, then to my mind you might as well not have it in the first place. Perhaps add that official factions get their own forum space (but then this is debated about for "unofficial factions" as well... so again not much difference, and currently unfair on unofficial.)
Quote:4) Official Factions who have planned an event can restrict participation of others in that event as they see fit.
Seems fair enough. Those who organise it can restrict. Makes common sense, however, its not really a right is it? What's an event though? A pre-scripted outcome with defined sides or a place where the story can actually change? I (and others I'm aware of) are not interested in joining an event that "has to happen a certain way." That is someone else directing my RP, and I will not allow that to happen, without my permission. I think this one is still thinking to linearly
Quote:5) Official Factions control the issuance of Battleship Licences to independent players and faction members for their house Battleships, via the forum application process.
Players sanctioned for PVP violations in a battleship may, at the Admin's discretion, have the licence removed as part of their sanction. They must then re-apply for the licence from the official faction, or downgrade the ship.
An Official Faction which has granted a battleship licence to a player may ask the Admins afterwards to remove the licence, with reasons. Conversely a player who feels they have been treated unfairly by an Official Faction, regarding a licence, may appeal to the Admins.
Lets try it for awhile, and refine it if any problems come up. The OC seemed to work quite well, but then got shot down for doing the exact thing. But then I can see where personal prejudices have influenced the "approval" as well in the past. Akumbito would never have received approval, based on the forums hatred of him. Sorry to bring that up again, but it is a perfect example of how low this "community" can go. I'm sure many people got told off for that (or I hope so), but I'm ever mindful of this and other examples. These are the places were accusations of mis-conduct and anti-trust come from. It's fine to say "ignore the applicant's personal history" but how many people do that? In fact it can show possible problem areas that faction leaders DO look at so that they can avoid problems in the future...but then other people whine about it.
Change is good. BS control by faction has only been tested on a few factions before. It has worked in the past, but it also needs to be balanced out with what the players freedoms on THIS server are. What are those freedoms? The first one is to have fun, the second is to treat others the same way you want to be treated. You want aggression, be aggressive. You want disdain, use that. You want reason and mercy and help? Do those.
Sovereign Wrote:Seek fun and you shall find it. Seek stuff to Q_Q about and you'll find that, too. I choose to have fun.