Concerning the missions. Their difficulty level were made to enforce teamplay. Get other Corsair players to do missions.
My nice lil experience story were Outcast NPC's in Eta. I came across a Corsair player in missions and was helping him. I wasn't aware, that they are all equipped with Inferno's and the NPC buggers know how to use them and after the first surprise, loosing your shield instantly, mines floating in. I survived the surprise, but the repair bill wasn't cheap.:rolleyes:
So everyone has a hard time in edge and hidden worlds, when player count is low.