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Discussion: New Commodity Ideas

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Discussion: New Commodity Ideas
Offline Fletcher
07-10-2009, 01:09 PM, (This post was last modified: 07-10-2009, 01:09 PM by Fletcher.)
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Posts: 5,473
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Joined: Apr 2008

I can see the point and flavour with the above ideas for raw minerals to processing plants. After all, there are processing plants at raw material sites already, but not all of them, nor are all the processing plants being constantly supplied. Like Corsair or Outcast plants would seriously need raw materials to be processed in order to keep their shipyards ticking over.


Coffee? Is there Coffee in Freelancer? :nyam:

An idea I can think of is the following:
  • Name: Liberty Military Starships


  • Type: Military classification, contraband to all but authorized personel (LN, LSF, certain traders)


  • Information: This item is basically a small Liberty space faring military ship packed into a large cargo container, these ships are ranging from Patriots to Executioners. The item itself would take up a large amount in the hold to simulate the ship being transported on a ship. Min. 500 space per item?


  • Item origin/purchase point: Baltimore Shipyard, New York


  • Item destination/High value sell point: Rheinland Shipyards (for reverse engineering and looking for ship weaknesses for war effort), Pirate faction shipyards (Pirates would like to get their hands on military grade hardware spare parts or replace current equipment or reverse engineer technologies).
That is my idea. I don't think its far-fetched for ships to be transported around in a ship. We haul tanks with trucks, trains, ships and by air.

[Image: 7220a57d19cexl1.jpg]
"Oh chuffing blimey, another day, another person being whiney!"
Fletcher's Feedback and Stories Thread
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Messages In This Thread
Discussion: New Commodity Ideas - by Fletcher - 07-09-2009, 06:06 PM
Discussion: New Commodity Ideas - by Ark - 07-09-2009, 06:29 PM
Discussion: New Commodity Ideas - by Eppy - 07-09-2009, 06:33 PM
Discussion: New Commodity Ideas - by Camtheman Of Freelancer4Ever - 07-09-2009, 07:29 PM
Discussion: New Commodity Ideas - by Benjamin - 07-09-2009, 07:38 PM
Discussion: New Commodity Ideas - by Black Widow - 07-09-2009, 07:50 PM
Discussion: New Commodity Ideas - by Cellulanus - 07-09-2009, 07:53 PM
Discussion: New Commodity Ideas - by Unseelie - 07-09-2009, 08:03 PM
Discussion: New Commodity Ideas - by Patrician - 07-09-2009, 08:09 PM
Discussion: New Commodity Ideas - by DiscoveryAccount - 07-09-2009, 09:07 PM
Discussion: New Commodity Ideas - by Bazza - 07-10-2009, 12:14 PM
Discussion: New Commodity Ideas - by Fletcher - 07-10-2009, 01:09 PM
Discussion: New Commodity Ideas - by seamus - 07-10-2009, 01:48 PM
Discussion: New Commodity Ideas - by Ogris - 07-10-2009, 02:33 PM
Discussion: New Commodity Ideas - by NerdRage - 07-10-2009, 02:38 PM
Discussion: New Commodity Ideas - by Tomtomrawr - 07-10-2009, 02:43 PM
Discussion: New Commodity Ideas - by RockCrystal - 07-10-2009, 03:41 PM
Discussion: New Commodity Ideas - by Warren Creed - 07-11-2009, 05:27 AM
Discussion: New Commodity Ideas - by Sasaki - 07-12-2009, 06:24 AM
Discussion: New Commodity Ideas - by FooFighter - 07-12-2009, 08:45 PM
Discussion: New Commodity Ideas - by AJBeast - 07-12-2009, 08:59 PM
Discussion: New Commodity Ideas - by SigCorps - 07-12-2009, 09:19 PM
Discussion: New Commodity Ideas - by Dra1003 - 07-13-2009, 12:41 AM
Discussion: New Commodity Ideas - by Elsdragon - 07-13-2009, 05:00 AM

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