Koolmo, I fail to see how a starwars ship could have any more relevance to Freelancer than a BSG ship. However apparently you aren't the only person that feels that way as this mod is repleat with starwars hulls.
Kane, Nightfall, Alpha 429: there are 2 explainations to your arguments. 1) when originally the battlestars and vipers were added to the mod you voiced your disapproval and where ignored or 2)you did not feel any of these other ship types were a problem until after someone came along and created an entire faction out of it.
Quinty: you base one of your ships on a cartoon.
The precident is already set fellas, the damage is done. Discovery Mod is perhaps less of a digression from Freelancer than other mods like WTS, but still a digression. It was a digression the very first time someone decided to put a hollywood hull into the mod. I wasn't around at that time, however as a newcomer to Discovery I found it perfectly natural to create this faction because of the ships. Not only do the ships retain their original names "Battlestar" and "Colonial Viper" they even have cryptic info cards about alien races and unknown origins. The starwars ships have been renamed for the most part, but they are still unmistakeably starwars ships.
You guys should look at the bigger picture here. What has made Discovery so successful? Surely you don't think its only because of all this fancy RP we do on the forums do you? No, at some point someone decided to put these cool ships into the mod because that generates interest. Toys generate interest. If you want to make some obscure connesuers version of Discovery where nothing non-freelancer will tarnish its image, go do it, then see how many people play it.
Take the ships out and people will go play another mod where their favorite ship is in it.