• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 521 522 523 524 525 … 778 Next »
Should Traders in RP, use Jump Holes?

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Poll: Your opinion?
You do not have permission to vote in this poll.
Yes, jump holes can be used to decrease trade times
31.76%
27 31.76%
No, jump holes are too dangerous and usually remote
4.71%
4 4.71%
Depends on faction e.g. Corporations would not due to security and insurance
44.71%
38 44.71%
Depends on non-faction e.g. Independent traders sacrifice security for more money, through shortcuts
12.94%
11 12.94%
Other (Please Post)
5.88%
5 5.88%
Total 85 vote(s) 100%
* You voted for this item. [Show Results]

Should Traders in RP, use Jump Holes?
Offline Cellulanus
07-21-2009, 05:45 PM,
#31
Imperial Quartermaster
Posts: 1,387
Threads: 26
Joined: Jul 2008

' Wrote:My position on Jumpholes as natural objects: Insane.

Sure, phase alignment. There was a question about one or two holes. We've no idea how long a hole is phase aligned for. Perhaps a couple years at a time? Maybe this would explain them being moved around systems, for example?

I imagine, and I've no backing for this beyond the ridiculousness of the assumption of so many systems with natural wormholes, that the Jump hole network are a D'K construct. You think this is ridiculous, of course, as they had a gate system, and instructions for building such things in valhalla, but I deal with this idea by assuming that gates are a low tech or brute force substitute for holes, vinel records for cds. The supergate? Super is a key word there. Easier to build a huge low tech object to cover the great distance than the more elegant stellar needlepoint of the jumphole network.

Jump Holes may be unregulated, uncontrolled, but I imagine they're much better built, and more secure, when they're not shifting their alignment (and probably include safety measures there, as well, like, for example, failing to work when they don't work) than the crude subsitutes used by humanity, and now the nomads.




Actually, I do agree with your theory about them being a D'K construct, but not an intentional one.


I find it far more plausible that Jump Holes are actually all thats left of million year old D'K jump gates that have long since turned to dust, the rips formed in space remaining open after the actual structure that generated them is gone, further evidence that supports my theory is when you dock with a Daam'Kivosh Jump Gate in SP, it plays the same animation. (The little rotating ring things that form)


And even if you're right with your theory, no one has been monitoring or maintaining the system for around a million years and it hasn't been inactive like most D'K tech that works today, it would have been active for said million years and don't tell me that the things would be entirely stable.
Reply  


Messages In This Thread
Should Traders in RP, use Jump Holes? - by Fletcher - 07-21-2009, 02:51 AM
Should Traders in RP, use Jump Holes? - by Weedalot - 07-21-2009, 02:54 AM
Should Traders in RP, use Jump Holes? - by Boss - 07-21-2009, 02:55 AM
Should Traders in RP, use Jump Holes? - by Fletcher - 07-21-2009, 02:56 AM
Should Traders in RP, use Jump Holes? - by Cellulanus - 07-21-2009, 02:57 AM
Should Traders in RP, use Jump Holes? - by Zapp - 07-21-2009, 02:59 AM
Should Traders in RP, use Jump Holes? - by Weedalot - 07-21-2009, 03:00 AM
Should Traders in RP, use Jump Holes? - by Dab - 07-21-2009, 03:02 AM
Should Traders in RP, use Jump Holes? - by Fletcher - 07-21-2009, 03:04 AM
Should Traders in RP, use Jump Holes? - by Turkish - 07-21-2009, 03:04 AM
Should Traders in RP, use Jump Holes? - by Bauer - 07-21-2009, 03:11 AM
Should Traders in RP, use Jump Holes? - by DragonLancer - 07-21-2009, 03:46 AM
Should Traders in RP, use Jump Holes? - by Cellulanus - 07-21-2009, 03:47 AM
Should Traders in RP, use Jump Holes? - by Unseelie - 07-21-2009, 03:57 AM
Should Traders in RP, use Jump Holes? - by Cellulanus - 07-21-2009, 04:08 AM
Should Traders in RP, use Jump Holes? - by Turkish - 07-21-2009, 04:11 AM
Should Traders in RP, use Jump Holes? - by Unseelie - 07-21-2009, 04:29 AM
Should Traders in RP, use Jump Holes? - by Baltar - 07-21-2009, 04:31 AM
Should Traders in RP, use Jump Holes? - by Robert.Fitzgerald - 07-21-2009, 04:40 AM
Should Traders in RP, use Jump Holes? - by ProwlerPC - 07-21-2009, 05:10 AM
Should Traders in RP, use Jump Holes? - by ivr56 - 07-21-2009, 06:27 AM
Should Traders in RP, use Jump Holes? - by Drake - 07-21-2009, 06:32 AM
Should Traders in RP, use Jump Holes? - by hack - 07-21-2009, 06:47 AM
Should Traders in RP, use Jump Holes? - by Benjamin - 07-21-2009, 07:19 AM
Should Traders in RP, use Jump Holes? - by Doc Holliday - 07-21-2009, 07:29 AM
Should Traders in RP, use Jump Holes? - by Capt. Henry Morgan - 07-21-2009, 07:33 AM
Should Traders in RP, use Jump Holes? - by JakeSG - 07-21-2009, 08:53 AM
Should Traders in RP, use Jump Holes? - by Captain - 07-21-2009, 09:25 AM
Should Traders in RP, use Jump Holes? - by Unseelie - 07-21-2009, 04:50 PM
Should Traders in RP, use Jump Holes? - by schlurbi - 07-21-2009, 05:44 PM
Should Traders in RP, use Jump Holes? - by Cellulanus - 07-21-2009, 05:45 PM
Should Traders in RP, use Jump Holes? - by hribek - 07-21-2009, 05:50 PM
Should Traders in RP, use Jump Holes? - by Capt. Henry Morgan - 07-21-2009, 06:09 PM
Should Traders in RP, use Jump Holes? - by Canadianguy - 07-21-2009, 06:23 PM
Should Traders in RP, use Jump Holes? - by Unseelie - 07-21-2009, 06:28 PM
Should Traders in RP, use Jump Holes? - by Gemini893 - 07-21-2009, 06:55 PM
Should Traders in RP, use Jump Holes? - by Kambei - 07-21-2009, 07:01 PM
Should Traders in RP, use Jump Holes? - by Alley - 07-21-2009, 07:09 PM
Should Traders in RP, use Jump Holes? - by Jordi - 07-21-2009, 07:13 PM
Should Traders in RP, use Jump Holes? - by farmerman - 07-21-2009, 07:54 PM
Should Traders in RP, use Jump Holes? - by SigCorps - 07-21-2009, 08:07 PM
Should Traders in RP, use Jump Holes? - by Baltar - 07-22-2009, 06:22 AM
Should Traders in RP, use Jump Holes? - by tansytansey - 07-22-2009, 12:07 PM
Should Traders in RP, use Jump Holes? - by FooFighter - 07-22-2009, 01:01 PM
Should Traders in RP, use Jump Holes? - by schlurbi - 07-22-2009, 01:03 PM
Should Traders in RP, use Jump Holes? - by Drake - 07-22-2009, 05:10 PM
Should Traders in RP, use Jump Holes? - by hack - 07-22-2009, 05:31 PM
Should Traders in RP, use Jump Holes? - by farmerman - 07-22-2009, 05:40 PM
Should Traders in RP, use Jump Holes? - by hack - 07-22-2009, 05:42 PM
Should Traders in RP, use Jump Holes? - by Benjamin - 07-22-2009, 05:42 PM
Should Traders in RP, use Jump Holes? - by Baltar - 07-22-2009, 11:46 PM
Should Traders in RP, use Jump Holes? - by hack - 07-23-2009, 03:37 AM
Should Traders in RP, use Jump Holes? - by Canadianguy - 07-23-2009, 03:38 AM
Should Traders in RP, use Jump Holes? - by Benjamin - 07-23-2009, 07:22 AM
Should Traders in RP, use Jump Holes? - by Drake - 07-23-2009, 06:46 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode