' Wrote:But I can allready say from a cursory glance, that a lot of the thirdparty (as in non-vanilla) ships at transport class and above, needs fixing if we want Hitboxes of the quality that the Osiriis has.
Think of the hitbox as a "cutdown low detail" version of the actual model, and work from that philsophy. Even using the actual model and "simplify" it can provide a good starting point.
Cpt. Miller, of the BHG|Core vessel "Miller's Draft"
this is true, but remember this. coming from 4.83-4.83, where 90% of the models had makeshift hitboxes were in dire need of hitboxes, there were only a few people to do em, and while i tried to keep quality as high as possible, there were instances i couldnt, just so i could meet the "demand" so to speak.
Id also like to know what method you employ to make your hitboxes, since the more information shared, the better it is.