' Wrote:Ehm, reduce all Battleship/Dreadnought speeds down to 40.
Reduce all cruisers to, 50
Gunboats and gunships get 65 speed.
Bombers. Blind torpedoes anyone? -Also to add bombers are not the main force in combating caps, all I can remember from those movies were a couple of bomber formations would come in, release it's load, and return to base, while local capitals bombard even further.
Doing the whole 'two-lulwutting-bombers to take down anything' is very unrealistic, it would take one load to take out a target, given they hit it, practically the bomber is a sitting duck after it's empty.
*thought comes to mind.* Give bomber power plants a nerf in the respect of slower regeneration. 'Cause in a RL situation, something to be devastating yet it has to fry the power grid at the same time does not sound very efficient.
Back to the capital ships, yes, I say those speeds because hey, Remember. It is space. Heard of momentum? Mr. Pew Pew cap ship commander can't chase after those fighters with all that mass he is surrounded by in his shiny new battleship like it's a gunboat.
Jus' my two cents.
if cap speeds are lowered, caps can`t evade anything anymore. not even mortars and stuff. not to bash, but not a great idea.