@Tenacity: A very lucid analysis of the bomber issue. The only concern I have is is what attribute(s) will be buffed on the fighter. Personally, I'd just settle for a very slight increase in gun projectile speed and a more significant increase in the power core. Guns should be a fair option if you don't really like using missiles. Many class nines really tax the current VHF power core.
However, what will happen to the gunboats if the fighter is buffed to take on bombers more effectively? Right now your average gunboat (light gunboats, i.e. gunships are not as vulnerable is this case) has the agility of a wet sponge. As is, gunboats are pretty useless already, which is a shame. If fighters do get buffed (a big "if" considering the bomber lobby here) you might as well nix all the gunboats out of the mod. They will be rendered completely useless at that point.
Point of interest: During my short visit tonight in Delta tonight (20 mins), I saw a grand total of 6 bombers and 2 fighters. Some of those bombers and fighters in question were fighting amongst each other. The argument that bombers are common due to the largely exaggerated capspammage is a load of doo doo. I suspect that bombers are popular because they are a) very flexible and reward a pilot skillful with a SNAC and b) are optimal platforms for code weapons due to the beefier power core. I don't see any drastic changes for the bomber in the future, because bomber players would be livid if they lost all those advantages.