Well to further show the need to buff fighter based weapons in order for escort to be able to perform their duties I'll show you some stats.
Here is the Vanilla GMG SkyBlast B's. These are guns are meant to fight the NPCs of the original game, you remember...the ones that didn't use bots and bats:
[10:27:26 PM] Felix Larouche (ProwlerPC): Vanilla SkyBlast B's without any mods:
Refire-Rate: 0.12 = 8.33 Shots per second
Power-Usage: 61.12
Projectile-Speed: 750
Needed Hardpoint: hp_gun_special_9
LifeTime: 0.80 = 600 Range
Hull-Damage: 29.34 = 245 per second
Shield-Damage: 14.67 = 122 per second
Here are the Disco stats of GMG SkyBlast B's. These are supposed to fight not only NPCs that regen but also PC's with armour buffs:
Disco SkyBlast B's
Refire-Rate: 0.12 = 8.33 Shots per second
Power-Usage: 63.00
Projectile-Speed: 750
Needed Hardpoint: hp_gun_special_9
LifeTime: 0.80 = 600 Range
Hull-Damage: 27.12 = 226 per second
Shield-Damage: 13.56 = 113 per second
Hmmmmmm....I wish to argue that, nevermind buffing our faction guns, can you please remove the nerf. They do less damage but use more power than the originals who were originaly already meant to use more power and do more damage at the shorter range for it's class.