Hi,
time for some fun then.
I read these tablet"s then checked my ID, so i've come back for "a rant" to Rudo.
seems he wants to be Junker Guard KING of Gallia!looks like he wants the ID for himself & best pals.
so that it fell into place with HIS own RP.to make us slaves to Gallia,the restrictions are a joke.
"evidence"
"Rudo quote"
Let me inform you right now that you don't need the Guard ID to use the Salvager. You never did.
It says 'Salvager' explicitly on the ID, yes. That's a leftover from previous incarnations of the ID where the Guard weren't generally intended to fly transports, but some such as myself pushed to get the Salvager on the ID so guard pilots could fly it.
"end quote"
see!HE wanted to fly it as a guard in gallia!
"Rudo quote"
The Salvager is a transport like any other transport that isn't a liner. It's not skirting any rules to have one as a plain Junker IDed sort. And the Gallic Junkers need their own ID; this was the way to go about it that involved the least amount of work for the developers. Saving the developers time is key to getting things done, as Discovery is a big mod with an ambitious, demanding playerbase.
"end quote"
the developers work for us all,more like he's pushed them for his own way!
"Rudo quote"
That's your opinion. I'm honestly against the entire concept of 'Guard' factions. No Junker is more or less of a Junker than any other Junker. Just like no Navy is more Navy than other Navy. If you're a Junker, you're a Junker. If you're in the Navy, you're in the Navy. The whole idea of Guard IDs was to restrict Cruisers and Battleships to players who had earned the reputation and hopefully learned the RP in the extra time it took to earn that rep. It has failed at this, unfortunately. And to top it off, the Junkers don't even have cruisers or battleships. So there really was no point to the Junker Guard ID in terms of the game mechanics, aside from the players who wanted that extra bit of effort to show.
"end quote"
oh he"s against guard ID's? he wants them in Gallia though,he pushed for it.
"Rudo quote"
I'm sorry it worked out that way for you, if you think the time was wasted.
There's been talk for a long time regarding making a Gallic Junker ID. I was the one that proposed the Guard ID to save the devs some time creating a new ID to just get that off the plate; this was mostly to give them time to work on important things like mining fields that don't trigger the cheat detection, blowing up your ship with your unmounted battle razors on it as a result.
"end quote"
not wasted for you though,you've had this planned for a while!
"Rudo quote"
There really should be zero difference in RP between a Junker and a "Junker Guard". Differences between individual Junkers? Sure. But the only truly different Junkers are those that were hidden from the rest of the population for hundreds of years; the Gallics.
"end quote"
he wants a difference for himself in Gallia i see!
"Rudo quote"
Everybody in this thread wins a free copy of Reading Comprehension For Fun And Profit today. I'm done here.
"end quote"
i take it that means your KING then!
"Akura quote"
Quit bitching already.
Gallic Junkers and Sirian Junkers are different, yet in contact.
Different IDs.
And having Guard to boost your ego?
Its like whining because Marks and Spencers took stopped selling your favourite hambag.
Well Boo-Hoo!
Get over it.
Its an ID, you don't have BS or Cruisers, so its unnessesary.
"end quote"
one of Rudo's pals eh!
"Taffic quote"
I agree with Rudo & AJ here - playing a Junker is a state of mind & ID is little importance. A "true" Junker will always spot another "true" Junker & I (like Zoners I guess) am always frustrated when our ID is used as a loophole to expoit. We have Guard pilots at Trafalgar but that is only to denote the purpose of the ship i.e. to protect the station. The rest of our game time is spent in freighters & transports with standard Junker ID & to be honest good RP & politics protects our interests better than fighters & bombers.
"end quote"
another one of Rudo's bum chums!
on a positive note.
ok TFinnegan lets hear it
"TFinnegan quote"
Junker ID - profiteer, smuggler, scrap miner.
Junker Guard ID - entrusted with protection of Junk interests (much like a soldier having his uniform on) i.e. someone who is REQUIRED to engage anyone messing with other junkers, illegaly landing, or generally messing with junk trade (like helium flow in pennsylvania to Allentown as an example)
This would seem to me, that as Junkers are pretty much everywhere, and need the protection of thier guard, especially, like Mr. Unusual said, since we have no cap ships (well, there is always ME...but I digress), that any GOOD Junker Guardsman would ignore the ID language for the time and let the admins sort it out.
Also I agree with Geordi, that perhaps a Gallic Junker ID is in order, bought only there, as the standard is bought only in Puerto Rico.
As a Guardsman I certainly intend to apply a little 'social disobedience' to this whole ID thing, and sanctions be damned!
We do rule don't we!
And those who rule tend, largely, to ignore the rules....
See ya in Liberty space!
"end quote"
looking out for us Junkers,salut to you.
that's how all this has made me feel!Junkers are Junkers,dont try & steal it off us,its all we have.
wait untill you can have your own Gallic Rudo KING Junker ID.
"Your head should be on a spike in the forum for your treachery"