' Wrote:Can the ships be imported into max? I don't have milkshake and always work in 3ds max.
If you're talking about inporting the .CMP files into Max then no you can't directly, but with MS3D you can import them along with their HP coordinates, UV mapping, and scaling preserved.
Otherwise there is this pack of vanilla models and textures in .MS3D, there should be another floating around with the models in .3ds too. I think.