Separated off one of the roleplay threads since more a discussion regarding rules, which fits here...
Quote:Because outside its jurisdiction it would be considered stealing.
And lawfuls don't do that.
The quote from the Discovery Ten Commandments (or whatever number there are, lol):
Quote:7.7 Owners of Military/Police IDs have a right to attack:
- Pirates
- Traders ships carrying smuggled goods and refusing to drop them
Umm, so does this mean we need an amendment to the rules to state that Military and Policy can only request smuggled goods within their jurisdiction?
My thinking is that a Military or police vessel travelling doesn't stop its RP outside its jurisdiction, like the pirates asking for money or cargo, the police can ask for smuggled goods.
So I guess the question to be answered is...what's the definition of smuggled goods? (Dun Dun Dun)
Lets say a Police ID ship travelling through the Unknown finds a pirate carrying Bretonian or Civilian personnel, by one version of the rule he can request the cargo, the other version he can't. RP-wise he should ask for the cargo.
Solution: Add list of standard contraband that can be asked for anywhere. The faction specific contraband (if any) that a faction chooses to make contraband in addition to that list can only be requested within the region that the rule applies (sphere of influence).