Continuing from another thread. Basically, I am not fond of your approach to "indies".
' Wrote:Sure, be glad to. As a matter of fact, yes, the flag has been planted. Aeon (previous), and now Koolmo (current) had an idea way back before of a Coalition surviving and becoming a part of Sirius, and Disco. And they created the faction, wrote and RP'd the history (and there's a LOT of history on this server), and built the faction to the storied heights it is now.
Yes, you are a yahoo who writes fiction...so am I. The "problem" is people writing and RPing things with a Coalition tag that are against the ideals of the faction for which it was created. A basic tenant of SCRA code is that we do NOT shoot civilians (traders) unless they're hauling cardi or slaves. What happens when some yahoo writes a bunch of fiction, gets his Coalition tag by some miracle, and starts blowing up a bunch of transports in Kusari? We would get blamed for it, that's what.
There have been many attempts in the past for Coalition indies, and each time we've tried to block the SRP because of something like this. It's supposed to be a SMALL insurgency gaining allies and footholds in the Houses, not some sprawling organization that has people everywhere.
OK.
If the SCRA is such a "small" insurgency, how did it ever get its own system, tag, ships and guns? Such factors are more than an indication of the factions strength in-RP.
The fact that you arrived first and wrote your RP means absolutely nothing. Splinter groups pop up like ducks at a target range. Just take the Legacy, for example. The Congress wrote a bucketload of faction RP regarding both the Congress and the Junkers as a whole. The way they act, their life code, values, technology, the works, yet some blabbering buffoon can just come in, throw those values out the sidewalk and do whatever the hell he wants. And what did we do? We delt with it IN-GAME. Denying such a thing from the start is killing great RP potential. You don't want to deal with idiots? Well, too bad, every other faction needs to deal with them, some more than others. What makes you think you are above them?
' Wrote:OP to me is Original poster. The gent who posted about our ships is an idiot, don't pay attention to him.
PS, way to +1.
I thought you mean OP as in overpowered, which I think the Coalition ships are not. A small misunderstanding.
' Wrote:Sure we can. That's a huge part of the RP of the SCRA, and Coalition. If you're going against the state, which in this case is the military, you're going to get hauled away in the night and never heard from again. Shutting the door on those going beyond what is OK'd by the State is exactly what we should be doing.
I am a prick. And so is the government of the Coalition to those going against the regime. I don't see how that's hard to figure out.
btw AJ, take this to the feedback if you want to crusade some more. Original Poster's question has been answered.
As I stated before, if that is the case, I would expect you to deal with things in-game like every other faction in the mod. Chase down the betrayers, guns blazing, or whatever your methods are. A lot of people choose to go against a factions RP, heck sometimes even vanilla cannon. That is no reason to shut down those people OORP.