I made a mistake when I loaded the mod a few hours ago. The delays before recharging are meant to be:
- Battleships 18 seconds
- Cruisers and Battlecruisers 15 seconds
- Gunboatds 12 seconds
- Fighters & Bombers 5 seconds
I have enabled this now. *puts on flame proof suit*
I don't expect this to be the final version. This remains experimental and I'll be listening to feed back from people to make the next set of changes.
The power is drained quickly once cruise is engaging as a result of feedback from some people. People don't try to call this realistic - its not - nothing about this game is. This particular thing is about game balance and nothing else. I could make up some techbable about why the power playt drains like this but I can assure you that reality has nothing to do with it.
Proud member of "the most paranoid group of people in the community"