' Wrote:I have plenty, but upon writing almost an essay on all your fail points, I deleted it, and just simply went with fail. Short, simple, to the point.
So, instead of adding five keystrokes to conclude on a point, you decided to completely remove your point and just add five keystrokes describing your post? Thank you, dance potato. That was enlightening.
' Wrote:If I can afford it I can buy it, am I wrong? Since when do pirates care about licenses?
Also, by your argument, player characters are 100% of the world. Hardly realistic I'd say.
Licenses are very different for pirates. They are very arbitrary and based on trust. I had to undergo a type of licensing here just this week. This means that pirates just go around throwing Gunboats at random people. They have to be people pirates would logically trust, which definitely wouldn't be an average person. It would take RP to have a pirate trust you if you were an outsider. Rogues don't entirely trust the Junkers, even, as Junkers sell out Rogues to save their own hides quite often.
And by your argument, players are 3% of the world. Even less realistic than what you perceived my argument to be. NPCs are an important part of the sector, and, as you said, they represent the sort of "Average Joe". However, they do not represent 97% of the sector. They should not be disregarded, but, in the same light, they should not be overestimated. Players have to populate and bring life to the sector in a sensible and logical manner.
[8:32:45 PM] Dusty Lens: Oh no, let me get that. Hello? Oh it's my grandma. She says to be roleplay.
[12:49:19 AM] Elgatodiablo: You know its nice that you have all that proof and all, Bacon... but I just don't believe you.