Quote:- 3D NavMap
- Explorable bases
- Explorable Enemy Motherships (ınstance: Rogue Huegenot in new york system.. this ship dont Explorable..)
- More Dynamic unıverse
All that is hardcoded on the game... It is easier to rewrite the game from scratch than adding all that.
Adding all that requires assembler programming, unless you can de-compile the source, which is impossible. Its written in C++. C code cannot be de-compiled. Only de-assembled.
Even with the source code at hand it is A LOT of work... Integrating a first person part to the game will require a new module to be added to the game... it may take a whole year to make it work...
Quote:- More intelligent NPC's
More intelligent NPC's... that depends where the IA is.
If it is embeded to the main source, then it is not possible.
If it is a script, the only thing you have to do is add the new rules to the script. (Which might not be easy)...
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit )