I play here more than 2 years. I started twice from nothing, my chars were deleted because of inactivity.
I am bad fighter, so I avoid fights. I like trading, I like flying around, observing, talking with people, even pirates.
Trading is not as boring as people say. Losses doesn't hurt, pirates are easy to avoid, since they are sitting on the same lanes.
I think the economy is not bad. There are many different routes with good profit.
Various limitations - blockades, embargo, faction restrictions, bans from docking etc - make trading more interesting. It needs thinking how, when, what, where. It is a challenge.
Two hours easy trading and you can set up well equipped fighter (30mil), two days trading and you have gunboat, easy week and you are in destroyer. It take some time and patience to earn money for battleship, but it is ok. It would be silly to earn money too fast, this is RP game, and life in Sirius is not easy.
What is month or two if you play Freelancer since hm... six years.
What could I say against current economy:
-It is too hard to start first char from zero. It is hard to get first transport ship, but after you get one, things become easy.
-There are not good trade routes in House lawful space. If you want to earn money you have to go outside, but if you want to be lawful House trader, there is no job.
- Mining is too much restricted and only out of House space.
- I would appreciate some elements of dynamic economy. I know almost every route for my chars, and if routes would change, it would be more fun.